AI Insights · Timothy · July 2022
Top 5 Physics Puzzle Games on Unified Platform in Chile: Q2 2022
Discover the performance trends of the top 5 physics puzzle games in Chile during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 physics puzzle games in Chile showed varied performance metrics on a unified platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Pull the Pin from Popcore Games experienced fluctuating weekly downloads, peaking at around 18K in the final week of June. The game’s revenue remained relatively stable, with minor increases, reaching up to $29 in certain weeks. Active user numbers saw a remarkable rise, starting from 61.7K at the end of March and climbing to over 62K by the end of the quarter.
I'm Not Blue Monster: Rainbow by Great Arcade Games had a notable variation in weekly downloads, starting at 10K and ending at 6.2K. Revenue peaked at $74 in the last week of May, while active users showed a general upward trend, increasing from 16.4K to 9.5K over the quarter.
Draw Bridge Games: Save Car by GameLord 3D saw significant growth in weekly downloads, starting at 63 and reaching over 15K by the end of June. Active users also surged, starting from 55 and reaching nearly 30K by the end of the quarter.
Draw Bridge - Puzzle Game from Eureka Studio, Inc. showed a consistent performance in weekly downloads, ranging between 3K and 8.3K. Active users peaked at 10.2K in late April but generally hovered around 7K to 9K throughout the quarter.
Bazooka Boy by Supersonic Studios LTD had a decline in weekly downloads, starting at 10.3K and dropping to around 5K. Revenue was minimal, peaking at $9 in late March. Active users fluctuated, ending the quarter with 15.5K, down from the initial 22.2K.
For more insights and detailed analytics, visit Sensor Tower.